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	<title>Comments on: 3D Perlin Noise Particles in Realtime</title>
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	<link>http://webr3.org/blog/haxe/3d-perlin-noise-particles-in-realtime/</link>
	<description>brain&#039;s on fire!</description>
	<lastBuildDate>Fri, 22 Apr 2011 00:44:37 +0100</lastBuildDate>
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		<title>By: nathan</title>
		<link>http://webr3.org/blog/haxe/3d-perlin-noise-particles-in-realtime/comment-page-1/#comment-10</link>
		<dc:creator>nathan</dc:creator>
		<pubDate>Fri, 26 Jun 2009 17:17:08 +0000</pubDate>
		<guid isPermaLink="false">http://webr3.org/blog/?p=42#comment-10</guid>
		<description>would like to see that - think it can still be speeded up a lot to be honest, need to clean the code out - still debating flash.Memory vs vectors - place for each me thinks.

ps: think i still prefer yours!</description>
		<content:encoded><![CDATA[<p>would like to see that - think it can still be speeded up a lot to be honest, need to clean the code out - still debating flash.Memory vs vectors - place for each me thinks.</p>
<p>ps: think i still prefer yours!</p>
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		<title>By: nathan</title>
		<link>http://webr3.org/blog/haxe/3d-perlin-noise-particles-in-realtime/comment-page-1/#comment-9</link>
		<dc:creator>nathan</dc:creator>
		<pubDate>Fri, 26 Jun 2009 17:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://webr3.org/blog/?p=42#comment-9</guid>
		<description>depends how well you know other languages, if you know as3/javascript or java/c then a 3 to get going, after that it&#039;s just fun so doesn&#039;t count as hard</description>
		<content:encoded><![CDATA[<p>depends how well you know other languages, if you know as3/javascript or java/c then a 3 to get going, after that it's just fun so doesn't count as hard</p>
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		<title>By: Joa Ebert</title>
		<link>http://webr3.org/blog/haxe/3d-perlin-noise-particles-in-realtime/comment-page-1/#comment-8</link>
		<dc:creator>Joa Ebert</dc:creator>
		<pubDate>Fri, 26 Jun 2009 16:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://webr3.org/blog/?p=42#comment-8</guid>
		<description>Oh, well I have a 3D version too.  Never put it online though ;) Yours looks really fast, cool stuff!</description>
		<content:encoded><![CDATA[<p>Oh, well I have a 3D version too.  Never put it online though ;) Yours looks really fast, cool stuff!</p>
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		<title>By: Nathan Hawks</title>
		<link>http://webr3.org/blog/haxe/3d-perlin-noise-particles-in-realtime/comment-page-1/#comment-7</link>
		<dc:creator>Nathan Hawks</dc:creator>
		<pubDate>Fri, 26 Jun 2009 16:13:53 +0000</pubDate>
		<guid isPermaLink="false">http://webr3.org/blog/?p=42#comment-7</guid>
		<description>Let&#039;s say PHP is a 7 for ease-of-learning.  Where would you put haXe?</description>
		<content:encoded><![CDATA[<p>Let's say PHP is a 7 for ease-of-learning.  Where would you put haXe?</p>
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